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        <title><![CDATA[ Matt&#039;s blog - pckt ]]></title>
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        <description><![CDATA[ Just cool shit probably written by a cool person no way to tell really ]]></description>
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        <pubDate>Thu, 30 Apr 2026 14:05:58 +0000</pubDate>

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                <title>Look at this fish</title>
                <link>https://mcgrizzler.pckt.blog/look-at-this-fish-s2dxz85</link>
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                <pubDate>Fri, 13 Feb 2026 07:18:35 +0000</pubDate>
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                <title>The state of networking in iOS workflow</title>
                <link>https://mcgrizzler.pckt.blog/the-state-of-networking-in-ios-workflow-h9ft4ef</link>
                <description><![CDATA[Every iOS app for the most part will at some point need to reach out to the internet to get some data so that it can do something useful. Being that it&#039;s such a common thing that most devs will run into at some point and given Apple&#039;s usual polish to products, its probably something that you think would be quite straightforward but in practice, is not. Networking code has always been a challenge for developers going back to the objective-c days of iOS development, however with the introduction o...]]></description>
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                <pubDate>Wed, 27 Aug 2025 21:20:27 +0000</pubDate>
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